
Various other visual tweaks were made to the game. The world is generally much more colourful, too! The lighting system of the Renderware engine was also re-vamped, enabling real-time shadowing and reflections. Textures are in a higher resolution and the framerate has been increased.

And look at the screenshots, the improvement in Vice City is clearly visible. Since then, the Renderware engine has been vastly improved. However, many complained this wasn't good enough - blocky textures and nasty popups plagued both the PS2 and PC version. Rockstar programmers really tweaked this rather limited engine to its limits - and what they produced was quite remarkable for what the Renderware engine was actually cut out to do. Grand Theft Auto 3 was built around the Renderware engine.
